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Title: Best Enchants for Paladin Tank Patch 3.3  Mar/03/2010
This guide will cover what the best enchants for your Paladin by slot. This guide assumes that you are defense capped at 540 defense, if you are not, then you may want to take any defense enchants that may have not made their way to the #1 slot. Please keep in mind that some things in this guide are only for specific professions, they are labeled so there is no confusion. This guide covers not only enchants but everything that is considered an item enhancement. Some players treat Paladin tanks like Warrior tanks and this is where they get into trouble by putting inefficient enchants or item enhancement on their tanking items. Unlike Warriors, Paladins receive a greater boost from agility, not a big boost from Shield Block like Warriors, and have more value in Defense than Warriors do as you can see below that the enchant priorities are different for a Paladin in some areas. Back Paladins receive a bigger bonus from agility than DK's or Pallies and don't get the benefit of Armor that those classes get. Flexweave Underlay (Engineer only 380 skill) +23 Agility 1818 Major Agility - +22 Agility Mighty Armor - +225 Armor Titanweave - +16 defense Dodge - +12 Dodge Threat Haste +23 Haste Rating Swordguard Embroidery (Tailors only, 420 skill) Chance to get 400 attack power for 15 seconds Chest Major difference here is the +22 Defense is generally better than the 275 hitpoints, of course this will be tanking situational but for overall performance, take the defense. Greater Defense - +22 Defense Super Health - +275 Hitpoints Powerful Stats - +10 to all stats Mighty Health - +200 Health Heavy Borean Armor Kit - +18 Stamina Super Stats - +8 to all stats Borean Armor Kit - +12 Stamina Feet Point for point agility is better than stamina for tanking, but having 22 stamina available for thi sslot and only 16 agility, makes the Fortitude enchant better for this slot. Greater Fortitude - +22 Stamina Heavy Borean Armor Kit - +18 Stamina Superior Agility - +16 Agility Tuskarr's Vitality - +15 Stamina, Minor Movement Increase Borean Armor Kit - +12 Stamina Threat Icewalker +12 hit, +12 crit Finger Enchant Ring Stamina - +30 Stamina (Enchanters only skill 400) Threat Enchant Ring Assault - +40 attack power (Enchanters only skill 400) Hands Reticulated Armor Webbing (Engineer Only 400 skill) +885 Armor Major Agility - +20 Agility Heavy Borean Armor Kit - +18 Stamina Borean Armor Kit - +12 Stamina Glove Reinforcements +240 Armor Armsman - +2% Threat, +10 Parry Threat Armsman - +2% Threat, +10 Parry Precision +20 Hit Experise +15 Expertise Crusher +44 Attack Power Head Arcanum of the Stalwart Protector +37 Stamina, +20 Defense Mind Amplification Dish (Engineers Only 410 skill) +45 Stamina Arcanum of the Savage Gladiator +30 Stamina, +25 Resillience Heavy Borean Armor Kit +18 Stamina Threat Arcanum of Torment +50 attack power, +20 crit Legs Frosthide leg armor +55 stamina, +22 agility Jormungar Leg Armor, +45 Stamina, +15 agility Earthen Leg Armor +28 stamina, +40 resillience Heavy Borean Armor Kit, +18 Stamina Threat Icescale leg armor +75 attack power, +22 crit Nerurbian leg armor +55 attack power, +15 crit 1h Weapons Get what you can afford, if you can't afford blade ward, try for Mongoose. Blade Ward - +200 parry, 600-800dmg on next parry Mongoose - +120 agility, +attack speed Blood Draining - Restores 360-440 Health, stacks up to 5 times when below 35% health Lifeward - Heals for 310-356 Exceptional Agility - +26 agility Threat Titanium Weapon Chain - -50% duration of Disarm, +28 Hit Accuracy +25 crit, +25 hit Shield Block rating isn't as important for Paladins as it is for Warriors, however, the +20 defense is still kind of weak in comparison for tanking, the Titanium Plating is about 3% better overall. Titanium Plating +81 block Defense +20 defense Major Stamina +18 stamina Threat Titanium Shield Spike 45-67 dmg when blocking Shoulder Master's Inscription of the Pinnacle (Inscriptionists only 400 skill) +60 Dodge, +15 defense Greater Inscription of the Pinnacle +20 dodge, +15 Defense Greater Inscription of the Gladiator +30 stamina, +15 resillience Lesser Inscription of the Pinnacle +15 dodge, +10 defense Heavy Borean Armor Kit +18 Stamina Threat Master's Inscription of the Axe (Inscriptionists only 400 skill) +120 ap, +15 crit Greater Inscription of the Axe +40 attack power, +15 crit Wrist Fur Lining - Stamina (Leatherworkers only, 400 skill) +102 stamina Major Stamina +40 stamina Major Defense +12 Defense Greater Stats +6 all stats Fortitude +12 stamina Threat Fur Lining - Attack Power (Leatherworkers only, 400 skill +130 ap Experise +15 expertise Greater Assault +50 attack power
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